To be is to be contingent: nothing of which it can be said that "it is" can be alone and independent. But being is a member of paticca-samuppada as arising which contains ignorance. Being is only invertible by ignorance.

Destruction of ignorance destroys the illusion of being. When ignorance is no more, than consciousness no longer can attribute being (pahoti) at all. But that is not all for when consciousness is predicated of one who has no ignorance than it is no more indicatable (as it was indicated in M Sutta 22)

Nanamoli Thera

Sunday, April 20, 2025

The age of surveillance capitalism : the fight for a human future at the new frontier of power

 The Hand and the Glove

The magnetic pull that social media exerts on young people drives them toward more automatic and less voluntary behavior. For too many, that behavior shades into the territory of genuine compulsion. What is it that mesmerizes the youngest among us, lashing them to this mediated world despite the stress and disquiet that they encounter there?

The answer lies in a combination of behavioral science and high-stakes design that is precision-tooled to bite hard on the felt needs of this age and stage: a perfectly fitted hand and glove. Social media is designed to engage and hold people of all ages, but it is principally molded to the psychological structure of adolescence and emerging adulthood, when one is naturally oriented toward the “others,” especially toward the rewards of group recognition, acceptance, belonging, and inclusion. For many, this close tailoring, combined with the practical dependencies of social participation, turns social media into a toxic milieu. Not only does this milieu extract a heavy psychological toll, but it also threatens the course of human development for today’s young and the generations that follow, all spirits of a Christmas Yet to Come.

The hand-and-glove relationship of technology addiction was not invented at Facebook, but rather it was pioneered, tested, and perfected with outstanding success in the gaming industry, another setting where addiction is formally recognized as a boundless source of profit. Skinner had anticipated the relevance of his methods to the casino environment, which executives and engineers have transformed into as vivid an illustration as one can muster of the startling  power of behavioral engineering and its ability to exploit individual inclinations and transform them into closed loops of obsession and compulsion.

No one has mapped the casino terrain more insightfully than MIT social anthropologist Natasha Dow Schüll in her fascinating examination of machine gambling in Las Vegas, Addiction by Design. Most interesting for us is her account of the symbiotic design principles of a new generation of slot machines calculated to manipulate the psychological orientation of players so that first they never have to look away, and eventually they become incapable of doing so. Schüll learned that addictive players seek neither entertainment nor the mythical jackpot of cash. Instead, they chase what Harvard Medical School addiction researcher Howard Shaffer calls “the capacity of the drug or gamble to shift subjective experience,” pursuing an experiential state that Schüll calls the “machine zone,” a state of self-forgetting in which one is carried along by an irresistible momentum that feels like one is “played by the machine.”12 The machine zone achieves a sense of complete immersion that recalls Klein’s description of Facebook’s design principles—engrossing, immersive, immediate—and is associated with a loss of self-awareness, automatic behavior, and a total rhythmic absorption carried along on a wave of compulsion. Eventually, every aspect of casino machine design was geared to echo, enhance, and intensify the hunger for that subjective shift, but always in ways that elude the player’s awareness.

Schüll describes the multi-decade learning curve as gaming executives gradually came to appreciate that a new generation of computer-based slot machines could trigger and amplify the compulsion to chase the zone, as well as extend the time that each player spends in the zone. These innovations drive up revenues with the sheer volume of extended play as each machine is transformed into a “personalized reward device.”13 The idea, as the casinos came to understand it, is to avoid anything that distracts, diverts, or interrupts the player’s fusion with the machine; consoles “mold to the player’s natural posture,” eliminating the distance between the player’s body and frictionless touch screens: “Every feature of a slot machine—its mathematical structure, visual graphics, sound dynamics, seating and screen ergonomics—is calibrated to increase a gambler’s ‘time on device’ and to encourage ‘play to extinction.’”14 The aim is a kind of crazed machine sex, an intimate closed-loop architecture of obsession, loss of self, and auto-gratification. The key, one casino executive says in words that are all too familiar, “is figuring out how  to leverage technology to act on customers’ preferences [while making] it as invisible—or what I call auto-magic—as possible.”15The psychological hazards of the hand-glove fit have spread far beyond the casino pits where players seek the machine zone: they define the raw heart of Facebook’s success. The corporation brings more capital, information, and science to this parasitic symbiosis than the gaming industry could ever muster. Its achievements, pursued in the name of surveillance revenues, have produced a prototype of instrumentarian society and its social principles, especially for the youngest among us. There is much that we can grasp about the lived experience of the hive in the challenges faced by the young people whose fate it is to come of age in this novel social milieu in which the forces of capital are dedicated to the production of compulsion. Facebook’s marketing director openly boasts that its precision tools craft a medium in which users “never have to look away,” but the corporation has been far more circumspect about the design practices that eventually make users, especially young users, incapable of looking away.

There are some chinks in the armor. For example, in 2017 Napster cofounder and one-time Facebook president Sean Parker frankly admitted that Facebook was designed to consume the maximum possible amount of users’ time and consciousness. The idea was to send you “a little dopamine hit every once in a while”—a.k.a. “variable reinforcement—in the form of ‘likes’ and comments. The goal was to keep users glued to the hive, chasing those hits while leaving a stream of raw materials in their wake.”16

Shaffer, the addiction researcher, has identified five elements that characterize this state of compulsion: frequency of use, duration of action, potency, route of administration, and player attributes. We already know quite a bit about the high frequency and long duration of young people’s engagement in social media. What we need to understand is something of (1) the psychological attributes that draw them to social media in the first place (the hand), (2) the design practices that ratchet up potency in order to transform inclinations into unquenchable need (the glove), and (3) the mental and emotional consequences of Facebook’s ever-more-exquisite ability to enmesh young people in chasing their own kind of zone.

Consider the final moments of a 2017 Washington Post profile on a thirteen-year-old girl, part of a series chronicling “what it’s like to grow up in the age of likes, lols, and longing.” It is the girl’s birthday, and only one  question will decide her happiness: do her friends like her enough to post pictures of her on their pages in appreciation of the occasion? “She scrolls, she waits. For that little notification box to appear.”17 Regardless of your age, who among us does not feel a painful blast of recognition? Adolescence has always been a time when acceptance, inclusion, and recognition from the “others” can feel like matters of life and death, and social media has not been required to make it so. Is adolescence really any different today than in any other era? The answer is yes… and no.

Adolescence was officially “discovered” in the United States in 1904 by G. Stanley Hall, and even then, Hall, the first doctor of psychology in the country, located the challenges of youth in the rapidly changing context of “our urbanized hothouse life that tends to ripen everything before its time.”18 While writing about teenagers in 1904, he observed that adolescence is a period of extreme orientation toward the peer group: “Some seem for a time to have no resource in themselves, but to be abjectly dependent for their happiness upon their mates.”19 He also pointed to the potential for cruelty within the peer group, a phenomenon that contemporary psychologists refer to as “relational aggression.” Decades later, the central challenge of adolescence was famously characterized as “identity formation” by the developmental psychologist Erik Erikson, who did much to explain twentieth-century adolescence. Erikson emphasized the adolescent struggle to construct a coherent identity from the mutual “joinedness” of the adolescent clique. He described the “normative crisis” when fundamental questions of “right” and “wrong” require inner resources associated with “introspection” and “personal experimentation.” The healthy resolution of that conflict between self and other leads to a durable sense of identity.20Today, most psychologists agree that our longer lives combined with the challenges of an information-intensive society have further lengthened the time between childhood and adulthood. Many have settled on the notion of “emerging adulthood” to denote the years between eighteen and the late twenties as a new life stage: emerging adulthood is to the twenty-first century what adolescence was to the twentieth.21 And although contemporary researchers embrace a diverse range of methods and paradigms, most concur that the essential challenge of emerging adulthood is the differentiation of a “self” from the “others.”22 There is a broad consensus that our extended life spans often require us to revisit the core questions of identity more than once during our lives, but researchers agree that psychological success during emerging adulthood depends on at least some resolution of identity issues as the basis for the shift toward full adulthood. As one research scholar writes, “A prime challenge of emerging adulthood is to become the author of your own life.”23 Who among us does not recognize that call? This existential challenge is enduring, a source of continuity that links generations. What has changed are the circumstances in which young people today must meet this challenge.


Shoshana Zuboff

No comments:

Post a Comment